While still progress is slow I try to tell you guys something about the editor user interface. Decisions where to make the editor in-game for easy access in full screen mode. So far it’s doing it’s job very well. I reworked the editor’s graphical user interface images to some eye-candy that looks pretty good for now.
Currently the editor and UI are able to create, delete and switch scenes, display images, browse through files, transform the camera, and see some logging, browsing and place actors (moving and selecting needs to be implemented at some time). Basically the basics. I try to keep the editor to a minimum as possible and use notepad, paint and other tools to create the game. But eventually you always need some in-game-tweaking. And that’s where our nice user interface comes in handy!!