Insanity is the first game we made with DirectX 7. It uses UnDelhpiX to render 3D grapics. It’s a first person shooter designed for multiplayer sessions. However the network functions are not very good, but it features different weapons and multiplayer bullet time (‘E’ to activate), and water effects.
The editor is included with the download and can be opened via the game menu.
Insanity can be found here (81 MB)
Programming and game design by
Michiel “Necrodome” Gijbels
Frank “Mad Woody” van Gent